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#alien drumset
live_loop :nuts do
use_synth :tb303
play :D4, amp: 0.3, pan: -1, release: 0.1, cutoff: rrand(60,120)
sample :bd_haus, rate: 1, amp: 0.5
sleep 0.1
play :F4, amp: 0.3, pan: -0.5, release: 0.1, cutoff: rrand(60,120)
sleep 0.1
play :A4, amp: 0.3, pan: -0.25, release: 0.1, cutoff: rrand(60,120)
sleep 0.1
play :Bb4, amp: 0.3, pan: 0, release: 0.2, cutoff: rrand(60,120)
sleep 0.1
sample :bd_haus, rate: 1, amp: 0.5
play :A4, amp: 0.3, pan: 0.25, release: 0.1, cutoff: rrand(60,120)
sleep 0.1
play :F4, amp: 0.3, pan: 0.5, release: 0.1, cutoff: rrand(60,120)
#sample :bd_haus, rate: 1, amp: 0.25
sleep 0.1
play :D4, amp: 0.3, pan: 1, release: 0.1, cutoff: rrand(60,120)
sleep 0.1
sleep 0.1
use_synth :tb303
play :D4, amp: 0.3, pan: -1, release: 0.1, cutoff: rrand(60,120)
sample :bd_haus, rate: 1, amp: 0.5
sleep 0.1
play :F4, amp: 0.3, pan: -0.5, release: 0.1, cutoff: rrand(60,120)
sleep 0.1
play :A4, amp: 0.3, pan: -0.25, release: 0.1, cutoff: rrand(60,120)
sleep 0.1
play :Bb4, amp: 0.3, pan: 0, release: 0.2, cutoff: rrand(60,120)
sleep 0.1
sample :bd_haus, rate: 1, amp: 0.5
play :A4, amp: 0.3, pan: 0.25, release: 0.1, cutoff: rrand(60,120)
sleep 0.1
#sample :bd_haus, rate: 1, amp: 0.5
play :F4, amp: 0.3, pan: 0.5, release: 0.1, cutoff: rrand(60,120)
sleep 0.1
#sample :bd_haus, rate: 1, amp: 0.25
play :D4, amp: 0.3, pan: 1, release: 0.1, cutoff: rrand(60,120)
sleep 0.1
sleep 0.1
end
#FX
live_loop :back do
sample :ambi_lunar_land
sleep 0.8*16
end
#singers
live_loop :sing do
use_synth :dpulse
r=0.8*4
with_fx :gverb do
play :D5, amp: 0.2, attack: 0.4, release: r, pan: rrand(-1,1)
sleep r
play :Bb4, amp: 0.2, attack: 0.4, release: r, pan: rrand(-1,1)
sleep r
play :C5, amp: 0.2, attack: 0.4, release: r, pan: rrand(-1,1)
sleep r
play :D5, amp: 0.2, attack: 0.4, release: r, pan: rrand(-1,1)
sleep r
end
end
#backup_singers
live_loop :harmn do
good_fx = [:flanger,:ixi_techno, :tanh]
use_synth :dpulse
a=0.1
r = 0.8*0.25
if one_in(2)
2.times do
#to choose effect, yourself, replace with :<effect>
with_fx choose(good_fx) do
#with_fx :flanger do
play :A5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :G5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
end
end
else
2.times do
with_fx choose(good_fx) do
play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :A5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :G5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
sleep r
end
end
end
end
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