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#alien drumset
live_loop :nuts do
  use_synth :tb303
  play :D4, amp: 0.3, pan: -1, release: 0.1, cutoff: rrand(60,120)
  sample :bd_haus, rate: 1, amp: 0.5
  sleep 0.1
  play :F4, amp: 0.3, pan: -0.5, release: 0.1, cutoff: rrand(60,120)
  sleep 0.1
  play :A4, amp: 0.3, pan: -0.25, release: 0.1, cutoff: rrand(60,120)
  sleep 0.1
  play :Bb4, amp: 0.3, pan: 0, release: 0.2, cutoff: rrand(60,120)
  sleep 0.1
  sample :bd_haus, rate: 1, amp: 0.5
  play :A4, amp: 0.3, pan: 0.25, release: 0.1, cutoff: rrand(60,120)
  sleep 0.1
  play :F4, amp: 0.3, pan: 0.5, release: 0.1, cutoff: rrand(60,120)
  #sample :bd_haus, rate: 1, amp: 0.25
  sleep 0.1
  play :D4, amp: 0.3, pan: 1, release: 0.1, cutoff: rrand(60,120)
  sleep 0.1
  sleep 0.1

  use_synth :tb303
  play :D4, amp: 0.3, pan: -1, release: 0.1, cutoff: rrand(60,120)
  sample :bd_haus, rate: 1, amp: 0.5
  sleep 0.1
  play :F4, amp: 0.3, pan: -0.5, release: 0.1, cutoff: rrand(60,120)
  sleep 0.1
  play :A4, amp: 0.3, pan: -0.25, release: 0.1, cutoff: rrand(60,120)
  sleep 0.1
  play :Bb4, amp: 0.3, pan: 0, release: 0.2, cutoff: rrand(60,120)
  sleep 0.1
  sample :bd_haus, rate: 1, amp: 0.5
  play :A4, amp: 0.3, pan: 0.25, release: 0.1, cutoff: rrand(60,120)
  sleep 0.1
  #sample :bd_haus, rate: 1, amp: 0.5
  play :F4, amp: 0.3, pan: 0.5, release: 0.1, cutoff: rrand(60,120)
  sleep 0.1
  #sample :bd_haus, rate: 1, amp: 0.25
  play :D4, amp: 0.3, pan: 1, release: 0.1, cutoff: rrand(60,120)
  sleep 0.1
  sleep 0.1
end
#FX
live_loop :back do
  sample :ambi_lunar_land
  sleep 0.8*16
end

#singers
live_loop :sing do
  use_synth :dpulse
  r=0.8*4
  with_fx :gverb do
    play :D5, amp: 0.2, attack: 0.4, release: r, pan: rrand(-1,1)
    sleep r
    play :Bb4, amp: 0.2, attack: 0.4, release: r, pan: rrand(-1,1)
    sleep r
    play :C5, amp: 0.2, attack: 0.4, release: r, pan: rrand(-1,1)
    sleep r
    play :D5, amp: 0.2, attack: 0.4, release: r, pan: rrand(-1,1)
    sleep r
  end
end

#backup_singers
live_loop :harmn do
  
  good_fx = [:flanger,:ixi_techno, :tanh]
  use_synth :dpulse
  a=0.1
  r = 0.8*0.25
  if one_in(2)
    2.times do
              #to choose effect, yourself, replace with :<effect>
      with_fx choose(good_fx) do
     #with_fx :flanger do
        play :A5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :G5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r

        play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
      end
    end
  else
    2.times do
      with_fx choose(good_fx) do
        play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r


        play :A5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :G5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :F5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
        play :E5, amp: 0.3, attack: a, release: r, pan: rrand(-1,1)
        sleep r
      end
    end
  end
end